Dev Log Week #3 Level Design & Menus
Boxes » Devlog
- Make adjustments to Level 2 because a lot of times the box may fly out due to the physics, so I want to make it more enjoyable for the player and add some collisions/walls to prevent that from happening.
- Start up the 3rd level and make the door at the end of Level 2 lead to the next one.
- Finish up 3rd level
- Create the win screen at the end that is triggered by a collision.
- There’s a Play Again button that sends you to the first stage.
Boxes
Push boxes.
| Status | Released |
| Author | RoyaltyStudio |
| Genre | Adventure |
More posts
- Dev Log Week #2 Godot, Blockout, & Troubleshooting7 hours ago
- Dev Log Week #1 Brainstorming12 days ago
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