Dev Log Week #3 Level Design & Menus


  • Make adjustments to Level 2 because a lot of times the box may fly out due to the physics, so I want to make it more enjoyable for the player and add some collisions/walls to prevent that from happening.
  • Start up the 3rd level and make the door at the end of Level 2 lead to the next one.
  • Finish up 3rd level
  • Create the win screen at the end that is triggered by a collision.
  • There’s a Play Again button that sends you to the first stage.

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