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Devlog

  • Dev Log Week #3 Level Design & Menus
    November 25, 2025 by RoyaltyStudio
    Make adjustments to Level 2 because a lot of times the box may fly out due to the physics, so I want to make it more enjoyable for the player and add some collisions/walls to prevent that from happeni... Continue reading
  • Dev Log Week #2 Godot, Blockout, & Troubleshooting
    November 25, 2025 by RoyaltyStudio
    Day 1 Decide on a sidescroller adventure game (it’s one level) where the player will need to push boxes around to get places. The player will need to push them off ledges and let gravity work, etc... Continue reading
  • Dev Log Week #1 Brainstorming
    November 12, 2025 by RoyaltyStudio
    Dev Log Week #1 - Brainstorming Physics Game: Sushi Cat (drop a squishy fat cat that collects sushi, but can bounce and roll around, with low gravity. The process is slow but it builds suspense. It bu... Continue reading
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