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Devlog
Postmortem
October 30, 2025
by
RoyaltyStudio
Postmortem - Challenges and Successes: I wanted to make a spooky maze, where it involved a lurking monster, collectibles, and the player navigating through darkness. I also wanted to add a dumb twist...
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Dev Log Week #3 Monster States, Collectibles, UI & Menus
October 29, 2025
by
RoyaltyStudio
Dev Log Week #3 Chase & Roam Get a lot of inspiration from Mimic (horror game) specifically from Book 1 Chapter 1 where the player will have to go through mazes. The enemy is called Hiachi and she sin...
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Dev Log Week #2 Script & Brainstorm Continued
October 29, 2025
by
RoyaltyStudio
Dev Log Week #2 Beginning Script & Brainstorm Continued (and some frustrations) Start working on the scripting for the monster and player Issue where the monster is not moving when the game is playing...
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Dev Log Week #1 Brainstorming & Godot Maze Setup
October 29, 2025
by
RoyaltyStudio
Dev Log Week #1 Brainstorm & Godot Maze Setup Brainstorm: (Switch to this as a concept) A JOBBBBB First person view Satire Horror Horror maze (you must find the exit while avoiding the monster who wil...
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